donderdag 25 december 2008

Minipet galore


During those events the people who have to large a ego pop up in the different outposts. They stand there showing of with their bought minipets. They think them self as elite GW players, with their way of arrogance. But unfortunately they are a discrace for the community.

It's strange that those people have these minipets. They bought them for a lot of in game money. Money i think could not be earned legitimate. Another strange thing is that those people reside in the oldest guild in the GW-universe, the developers guild.

That makes me even more sceptical.

With no new expansion, and me and others playing the game because it's beauty, want these superrare mini's too. But that will probably not happen. I am no elite. I am just me, helping people where i can asnwering all kind of questions, helping out others in their progress etc. That's the real fan i think, making fun for others.

And then what...others get a christmas card from ArenaNet....bummer.

woensdag 24 december 2008

Home improvements

Playing the game so much you identify the potential improvements much easier.
Let's start at the beginning of the game - the interface after you login.

Character selection screen
1. Customizable - placing you're own background, GW-themed action buttons, music selection, sorting the characters like playing characters and storage characters, giving a brief disrciption what it is/has.
2. Showing the age, date of creation, overall earned money over the game, total experience, achieved titles per character
3. Selection of location/outpost/chapter you want to go to
4. Button to show the different storage for all characters, to switch items and sorting easier
5. Eventually messaging items to other accounts added to the plaync masteraccount
6. RSS feeding system for the large Guild Wars fora, where you can select different interesting topics to be shown.
7. MSN function to send and receive mail/messages from fellow gamerfriends using the friendslist of MSN (watch out for unsollicitated mail and people messaging you)

After you selected the armor, weapons and skills you enter the outpost/guild hall/town.

Guild hall improvements
1. Skill master NPC - where you can buy all the skills you have unlocked on your account
2. Entry to the hall of monuments of fellow guildies
3. Guild achievement display (like urgoz / sorrow furnace / AB / Malyx / Guildie of the month with election way)
4. Different kind of minigames (fastest runner, GW chess,
5. Message board (events, sell/buy) just like at the grocery
6. Stable to place pets and maybe future mounts
7. Create buildings (pub for socializing, library to write on parchement tips & tricks for guildies, temple to share builds)
8. Specific rolls in the Guild Hall (carpenter, fisher, gear maker for fishing/knitting/sewing etc, cloth maker (i.e. partydress)
9. Guild hall clothing (celebration cloths, wedding cloths, party cloths in your own house/closet)
10. Upgrading of the amount of players to more players in the guild (100+)
11. Guild guest invite for celebration of guild birthday or other guildevents
12. A loaner, to sell items when desperate in need of money, but able to buy stuff back when enough money
13. Showing wich missions already have been done per guildie, showing who can participate in a mission, subscription to an guild event organized by a officer or guild leader

When in a town or outpost
1. Message board for recruting by guild leaders, event announcements or other messages
2. Minigames like chess, cards etc eventually to be played against npc's
3. Speakers corner

Explorable area interface
1. MSN feature to chat with people in and outsite the game
2. Pet control via flagging

Chat control
1. Guild vs officer chat
2. Ignore particular people in all kinds of chat (some kind of mute button)
3.

Inventory
1. Key/lockpick chain
2. Storage tab for tomes
3. Storage tab for consumables
4. Storage tab for quest items
5. Music player to changing in game music (combining gw1 en gw2 music)
5. Export function to csv-file to organize and publish to other sources

Miscalenious
1. Creating quests/plots to do with guildies
2. Toggle offline mode befor entering the game

Wealth farming

Wintersday has arrived in game. Very nice...this is the time to get up and running again to get some progress on some titles. Sugar, Party and drunk title here we come.

When in game money is no issue the title could be bought. Nowdays with the Zaishen predictons money could be earned very easy. I think lot's of people are buying extra accounts to make it possible to make predictions on more then one account. With good predictions it's possible to earn a minimum of 500k in one month. It´s a pitty you can buy some of the titles just when you earn enough money.

In game their are people who are really rich. They have so much money that they buy the nice stuff. Amounts are passing by on fora and in game you think that's not possible. 1500 ambraces, about 15.000.000+ platinum is a amount not normal for a game. Still thinking those people have taken advantage of the dupe-incident. But nevertheless they buy all the nice stuff, like the rare minipet Polar bear only dropping on Wintersday.

And then why i ask. People who like to play the game to gather things on a normal way have to farm their butts of. I think i have tried for the minipet polar bear for about 100 times. No bear for me. I am still stupid enough to try it again. Iritated i am that people buy them from others if you have lots of money. What is the reasson the developers want it so rare. People want the pet to take it with them to Guild Wars 2. But then it's still unsure what the use will be from the items placed in the monument in Guild Wars 2. The stats of armor and weapons will probably change so the skins are only to show off to others. I would be nice people in the guild wouldn't have to travel in my party to see my hall of monuments. And i wont start shouting in the chat: "who wants to see my HOM"....Ha ha.

Nevertheless, i would strongly appreciate if the polar bear having a normal drop rate. It's cute and would have a nice place next to me at a fireplace in a the wonderfull world of Guild Wars.

Darn i would like to be rich...just one special armor in my hall, no weapons, and still have played the game 7500 hours in the past 4 years...hmm what am i doing wrong. i love the game, without some regognition from the developers. LOL

Contacts fading away

Now days people are waiting for Guild Wars 2. It´s taking very long...even longer due to the fact we don´t see any news, screens or movies getting published by ArenaNet.

Therefor people who have been playing from the beginning are going to look for new adventures, they start playing other mmo´s and contacts are fading. This is what i always knew...during the game people had goals/achievements to fullfill. When those goals are completed people will be around for some time but eventually they move on. Other players leaving behind who still have to complete their achievements and where willing to help those leaving people.
It's a kind of unfairness, but ineffitable. You can't oblige people to keep on helping other people.

This is the time i am wondering will i keep the guild running or let it perrish, leaving behind good memmories. It´s a difficult question. Some people still needs help. But also for me there is more to see in the real world.

I still get online very often, to take on some quests or missions to achieve the individual goals. But the energy is lost to build up a strong alliance with other guilds and possible friends. My friendslist if full...now and then i am still contacted by friends from the past. But the interaction is fading away. Their are no guild goals to do, the most people have seen it, done it...

Am i done?

dinsdag 23 december 2008

Friendship is futile

For almost 4 years i am playing Guild Wars. For about 3,5 years i run a guild in game and have witnessed all kind of nice and lesser nice moments.

The sudden death of a good friend, George was the most emotional moment for me and my fellow gamingfriends. In februar it will be two years ago he passed away. There are those moments i still think about him. In late hours we could talk about lot´s of things, sharp conversations with often a nice twist and laugh. Those days we wandered the beautifull sights of Tyria, looking for some nice things, a foe here and there...just playing together and chitchatting all the way along. All kinds of subjects passing by, politics, economics, sports etc... The game made it possible to get to know eachother. That is a power of a game such as Guild Wars. On the other hand...when people passes away you also get to know that life can be influenced, but it could be over with a snap of you´re fingers.

For some people the game is becoming a way of life, thats something which scares me the most. They lose every way of reality. They hide behind their in game character eager to find some wealth, prestige and satisfation. In real life they miss a lack of socializing skills resulting in less acceptance by real people. Typing you're feelings in a MMO is mostly misinterpretted due to a lack of non verbal coommunication. Maybe that's something MMO-developers should implement in the future. A way to express you're emotion is in my opinion something which good give more understanding how someone is feeling. Just like the ambiant lightning effects which comes with certain Philips consumer televisions. The movie you're watching and the mood the movie is in shows particular colors. The same idea could be used in MMO's. A kind of color glow at the feet or when a 3d variation is possible the expressions on the face could be made shown to other players just by using a shortcut.